Tuesday, March 9, 2010

Autodesk® FBX® 2011

Autodesk® FBX® 2011 asset exchange technology helps facilitate higher fidelity data exchange between several Autodesk content creation packages, and provides new support for certain third-party and proprietary applications. Whether using FBX within an entertainment pipeline, or as part of a design production, files are more easily transferred, more data is retained, and workflows are more efficient. Moreover, games developers using the Unreal® Editor (UnrealEd) can directly import FBX files, while developers can now use Python™ programming language to integrate FBX technology into pipelines not based on C++. And, with a new file format, FBX 2011 helps deliver both faster read and write performance and a reduced memory footprint.

Autodesk® Softimage® 2011 is announced!

Woohoo!  Softimage® 2011 introduces innovative new rendering and animation tools that help artists create more complex, high quality characters and effects in less time. Enhancements include an advanced new shading architecture and editing environment, support for kinematics in ICE (Interactive Creative Environment), and automated lip-syncing* in the Face Robot® facial animation toolset.
Softimage 2011 is scheduled to ship on or after April 7, 2010.
Read more for details on the new features.

Autodesk® Mudbox® 2011 Announced!

Yet another screenshot - it's all I got for the moment, but I think you'll agree that Autodesk® Mudbox® 2011 has got some great improvements:  64bit OSX support, blend modes (this one got an applause at a private showing), a posing toolset etc... I'll update as I get more details etc.  Autodesk should have some videos up on their site shortly.  Enjoy!

Autodesk® Motionbuilder® 2011 Announced!

Motionbuilder 2011 is here! This slide shows the major new features and if you click "read more" you can see a full list.  I believe the ship date is in April like the other Autodesk products.  Stay tuned for more details as I get them!

Monday, March 8, 2010

Chaos Group Releases New Version of PDPlayer 1.0.4

Improved Audio Support


Audio is now being read from AVI and Quicktime movies (subject to the limitation that the movie must be no longer than 30 minutes, or the audio will not be loaded). Exporting an AVI or a Quicktime movie will now save an audio track, if an audible one is present.

Important note: Quicktime and most AVI codecs are 32 bit, and Pdplayer 64 cannot access them. To play back (or export) compressed AVI movies and Quicktime movies, please use the 32 bit version of Pdplayer; you can install both side by side.

Monday, March 1, 2010

Matrox MXO2 for Mac Now Available

Release 1.9 version software for Mac OS is now available to download.

This release includes Matrox Vetura Playback, a new application on the Mac for convenient playback of H.264 and .mov files using any of the Matrox MXO2 I/O devices.

Field journalists equipped with a Matrox MXO2 device that includes the Matrox MAX H.264 encoding accelerator can shoot and edit their stories, then

Thursday, February 25, 2010

After Effects Users win a Flip HD

The Foundry wants to know more about you! They are developing new plug-ins for After Effects and want to ensure they know as much as possible to help them deliver what you want.  Answer a few simple questions and you could win a Flip Ultra HD.  It will only take a few minutes we promise!  The winner will be drawn at random on 12 March 2010.