3ds Max 2011 will be coming with a CitysScape Promo version of the software!
We have been getting questions regarding the differences between the 'promo' version and the full 19k version. Read more and see a table of what's not included with the promo. Scenes are limited to 1 square mile and 25 objects. In addition there are some limitations on imports:
CityScape is the leading-edge rapid urban modeling solution for real-time environment generation. Using proven game technology and an intuitive interface, CityScape allows artists and designers to quickly iterate and refine complex urban data sets in a fully rendered real-time 3D environment.
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CityScape Benefits:
Rapid Urban Development -
- Roads: Complex intersections, roundabouts, overpasses, freeways, and tunnels can all be created and adjusted in minutes - fully stitched and integrated.
Props: Populate cities with buildings, trees, fences, power lines, and imported props, manually or automatically. - Active Adjustments - Making modifications anytime is as simple as click-and-drag. Terrain geometry, road networks, and props adjust to changes naturally.
- Automatic Traffic Data Generation - Traffic data is procedurally generated with the road network and automatically updates whenever the network is modified.
- Supports Popular File Formats - Autodesk Filmbox™, 3ds Max*, Maya*, COLLADA™, OpenFlight 16.3, and GIS data formats (shapefile, elevation data, projections, building outlines).
- Commercial Game Engine Support - CityScape can import & export to Emergent's Gamebryo 2.6 and Lightspeed.
- Collaborative Multi-User Support - Teams can work on different portions of the same world simultaneously while CityScape merges changes to the shared world automatically.
- Using CityScape to build urban environments can save a company time and money by accomplishing in a few hours what traditionally took days to complete.
* 3ds Max and Maya support through Filmbox™
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