Pulldownit! for Maya and 3ds Max is a dynamics solver which allows for the
creation of fractures as well as massive rigid bodies simulations.
Pulldownit 2 comes with more shatter styles, easier detailed debris generation
on fracture, improved UI and
much more. New Jagginess deformer allows to modify the surface of the fragments,
converting flat geometry into rough
faces and twisted edges, getting a high-realistic look for stucco, stone or
concrete materials. Check out the features videos on the Motion Media Blog.
You may view the latest post at
http://blog.motionmedia.com/thinkinetic-releases-pulldownit-2-0/
No comments:
Post a Comment