This video has been floating around online for a couple years now, but I came
across it again today and was floored, again. It's a very cool, highly cinematic
video that was paid for by Philips ( the electronics company) for promotional
purposes. Also, I did some looking around and found a "making of" video which is
equally as interesting.
You may view the latest post at
http://blog.motionmedia.com/inspiration-philips-carousel-making-of/
Thursday, June 28, 2012
Matrox Mac release 3.1.1 now available for MXO2 Family, Mojito MAX and CompressHD
Matrox software update for Matrox MXO2 Family, Mojito MAX and CompressHD is now
available for download.
Matrox release 3.1.1 provides the following new features on the Mac for MXO2
Family and Mojito MAX:
• Improvements to device control functionality, including the new "J-K-L"
shortcut keys for shuttle control when exporting to tape in Adobe Premiere Pro
(press [...]
You may view the latest post at
http://blog.motionmedia.com/matrox-mac-release-3-1-1-now-available-for-mxo2-family-mojito-max-and-compresshd/
available for download.
Matrox release 3.1.1 provides the following new features on the Mac for MXO2
Family and Mojito MAX:
• Improvements to device control functionality, including the new "J-K-L"
shortcut keys for shuttle control when exporting to tape in Adobe Premiere Pro
(press [...]
You may view the latest post at
http://blog.motionmedia.com/matrox-mac-release-3-1-1-now-available-for-mxo2-family-mojito-max-and-compresshd/
3Dean: Creating a Photo-Real Planet Using 3ds Max 2013 & Vray 2.3
3Dean shows you how-to create a photo-real earth from scratch using 3ds Max 2013
& Vray 2.3. This includes finding the correct textures, creating the geometry,
lights and shaders.
You may view the latest post at
http://blog.motionmedia.com/3dean-creating-a-photo-real-planet-using-3ds-max-2013-vray-2-3/
& Vray 2.3. This includes finding the correct textures, creating the geometry,
lights and shaders.
You may view the latest post at
http://blog.motionmedia.com/3dean-creating-a-photo-real-planet-using-3ds-max-2013-vray-2-3/
Wednesday, June 20, 2012
Luxology modo 601 SP2 is now available
Luxology has released service pack 2 for modo 601.
Registered modo 601 customers will find SP2 on their registered products page
download section.
Detail list of changes and corrections included in modo 601 Service Pack 2.
You may view the latest post at
http://blog.motionmedia.com/luxology-modo-601-sp2-is-now-available/
Registered modo 601 customers will find SP2 on their registered products page
download section.
Detail list of changes and corrections included in modo 601 Service Pack 2.
You may view the latest post at
http://blog.motionmedia.com/luxology-modo-601-sp2-is-now-available/
Tuesday, June 19, 2012
PipelineFX Offers Free Qube! Artist Workshop
PipelineFX is offering a one-day workshop geared toward artists and new users of
Qube! at Siggraph 2012. This workshop focuses on submitting, managing and
troubleshooting render jobs as well as best practices for maximum render
throughput.
You may view the latest post at
http://blog.motionmedia.com/pipelinefx-offers-free-qube-artist-workshop/
Qube! at Siggraph 2012. This workshop focuses on submitting, managing and
troubleshooting render jobs as well as best practices for maximum render
throughput.
You may view the latest post at
http://blog.motionmedia.com/pipelinefx-offers-free-qube-artist-workshop/
Hiero 1.0v3 Out Now
The Foundry is happy to announce that HIERO 1.0v3 is now available to download,
including a number of important fixes and enhancements.
You may view the latest post at
http://blog.motionmedia.com/hiero-1-0v3-out-now/
including a number of important fixes and enhancements.
You may view the latest post at
http://blog.motionmedia.com/hiero-1-0v3-out-now/
3Dean: 3ds Max 2013, Z-Buffers, Photoshop & After Effects
In this tutorial 3Dean shows you how to set up your own z-buffer in 3ds Max and
then how to use that z-buffer in Photoshop & After Effects to create DOF
effects.
You may view the latest post at
http://blog.motionmedia.com/3dean-3ds-max-2013-z-buffers-photoshop-after-effects/
then how to use that z-buffer in Photoshop & After Effects to create DOF
effects.
You may view the latest post at
http://blog.motionmedia.com/3dean-3ds-max-2013-z-buffers-photoshop-after-effects/
Thursday, June 14, 2012
Prometheus Leverages Cinema 4D
Steven Messing, the Visual Effects Art Director on Prometheus tells the guys who
make Cinema 4D about his experience using the software on Prometheus and
showcases some pretty cool pics from the movie. Check it out.
You may view the latest post at
http://blog.motionmedia.com/prometheus-leverages-cinema-4d/
make Cinema 4D about his experience using the software on Prometheus and
showcases some pretty cool pics from the movie. Check it out.
You may view the latest post at
http://blog.motionmedia.com/prometheus-leverages-cinema-4d/
Wednesday, June 13, 2012
Imagineer Systems updates mocha with point release v3.0.2
mocha v3.0.2 is now available for all owners of mocha Pro v3 or mocha AE v3.
This new release has new features based on user feedback and many valuable fixes
to improve your workflow.
What's New:
Preference to use for Nudge vs Advance Frame hot key
Preference to launch mocha AE v3 or mocha Pro v3 from After [...]
You may view the latest post at
http://blog.motionmedia.com/imagineer-systems-updates-mocha-with-point-release-v3-0-2/
This new release has new features based on user feedback and many valuable fixes
to improve your workflow.
What's New:
Preference to use for Nudge vs Advance Frame hot key
Preference to launch mocha AE v3 or mocha Pro v3 from After [...]
You may view the latest post at
http://blog.motionmedia.com/imagineer-systems-updates-mocha-with-point-release-v3-0-2/
Tuesday, June 12, 2012
Autodesk 3DS Max 2013 Product Update 02
Autodesk has released a new update for 3DS Max and 3DS Max Design 2013.
Product Update 2 for Autodesk 3ds Max 2013 includes fixes for issues with
stability and performance based on customer feedback.
Check our blog for download information.
You may view the latest post at
http://blog.motionmedia.com/autodesk-3ds-max-2013-product-update-02/
Product Update 2 for Autodesk 3ds Max 2013 includes fixes for issues with
stability and performance based on customer feedback.
Check our blog for download information.
You may view the latest post at
http://blog.motionmedia.com/autodesk-3ds-max-2013-product-update-02/
Friday, June 8, 2012
The Foundry Nuke Update (6.3v8)
The Foundry announced today that NUKE & NUKEX 6.3v8 is now available to
download, including a number of important fixes and enhancements.
You may view the latest post at
http://blog.motionmedia.com/the-foundry-nuke-update-6-3v8/
download, including a number of important fixes and enhancements.
You may view the latest post at
http://blog.motionmedia.com/the-foundry-nuke-update-6-3v8/
Tuesday, June 5, 2012
Cebas Delves into Shattering Effect in "Snow White and the Huntsman"
Check out this interview that Cebas did with Paul Hormis on the shattering
effect that he created for Snow White and the Huntsman. Paul has been doing 3D
and Animation for 23 years and is currently a Visual FX artist, Rigger, Scripter
and Pipeline TD with Motion Media client Pixomondo in Los Angeles California.
You may view the latest post at
http://blog.motionmedia.com/cebas-delves-into-shattering-effect-in-snow-white-and-the-huntsman/
effect that he created for Snow White and the Huntsman. Paul has been doing 3D
and Animation for 23 years and is currently a Visual FX artist, Rigger, Scripter
and Pipeline TD with Motion Media client Pixomondo in Los Angeles California.
You may view the latest post at
http://blog.motionmedia.com/cebas-delves-into-shattering-effect-in-snow-white-and-the-huntsman/
Making of "Swarm" Commercial
Check out this video posted by Matt Chandler of Analog Studio on his Vimeo page.
This is a condensed version of a video that Matt did for the End User Event in
Utrecht, Netherlands this year. Check it out, it's very cool.
You may view the latest post at
http://blog.motionmedia.com/making-of-swarm-commercial/
This is a condensed version of a video that Matt did for the End User Event in
Utrecht, Netherlands this year. Check it out, it's very cool.
You may view the latest post at
http://blog.motionmedia.com/making-of-swarm-commercial/
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